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- on outline spritenumber
- puppetSprite(18, 1)
- set the castNum of sprite 18 to 115 + spritenumber
- go(the frame)
- abort()
- end
-
- on HIdePaths
- repeat with loop = 26 to 35
- set the visible of sprite loop to 0
- end repeat
- end
-
- on ShowPaths
- repeat with loop = 26 to 35
- set the visible of sprite loop to 1
- end repeat
- end
-
- on ShowOptions
- puppetSprite(18, 1)
- repeat with loop = 1 to 4
- set the visible of sprite (2 + loop) to 0
- set the memberNum of sprite 18 to 115 + loop
- updateStage()
- set the visible of sprite (2 + loop) to 1
- set testMe to the ticks
- repeat while the ticks < (testMe + 45)
- nothing()
- end repeat
- end repeat
- puppetSprite(18, 0)
- end
-
- on figureTiming
- global gMovieDuration, gPathChunk, gMovTimeChunk
- set gMovieDuration to the duration of member the memberNum of sprite 10
- set gPathChunk to 1
- set gMovTimeChunk to gMovieDuration / 10
- end
-
- on transitionToandFrom
- global goDest, gLastMovie
- case gLastMovie of
- "Mov1":
- set zoomto to 26
- "Mov2":
- set zoomto to 27
- "Mov3":
- set zoomto to 28
- "Mov4":
- set zoomto to 29
- "Mov5":
- set zoomto to 30
- "Mov6":
- set zoomto to 31
- "Mov7":
- set zoomto to 32
- end case
- zoomBox(10, zoomto, 4)
- go("intro")
- puppetSprite(18, 1)
- set the castNum of sprite 18 to 116 + char 4 of gLastMovie
- updateStage()
- set the castNum of sprite 18 to 116 + char 4 of goDest
- end
-
- on stopMovie
- repeat with loop = 205 to 208
- set the controller of member loop to 0
- end repeat
- ShowPaths()
- end
-